The rFactor Pro product was the outcome of a major development partnership with a high budget F1 team, to create a simulator that is not only physically accurate, but which is also visually and aurally realistic. In 2008 rFactor Pro was released for sale to other teams and organisations and is now being used extensively in F1, NASCAR and the automotive industry.

rFactor Pro offers an immersive, high-definition, driver-in-the-loop environment for virtualized engineering development, control system testing, handling and ride evaluation, driver training, setup evaluation, race engineer training and race strategy evaluation.
rFactor Pro takes the graphics, sound and network code from the #1 PC retail game adapted specifically for use in motorsport and automotive simulation. The product benefits from the continuous intense R&D effort invested in the graphics engine and features advance at the pace demanded by the gaming industry.
A ‘plugin’ architecture allows the replacement of all or part of the vehicle model with your own models using Simulink, C++, Dymola, SIMPACK, CarMaker and CarSim.
A large library of Low-Def and photo-realistic High-Def circuit models built from accurate LiDAR surveys is available. LiDAR based track databases include most of the F1 circuits, North American Indy & NASCAR circuits as well as La Sarthe, Nordschleife and a Vehicle Dynamics proving ground with lane-changes, split Mu and low-Mu surfaces, a handling circuit with inclines and programmable surfaces.
We have a rapidly expanding partner network of consultants, agents and software vendors, who are working with rFactor Pro delivering complete turnkey solutions, integrating it with complementary software products, or developing customised Plugin modules to add new features.